FIFA 97 was released in 1996 by EA Canada/Extended Play Productions, and was released for numerous platforms. It
was the sequel to FIFA Soccer 96, which was released a year earlier.


Although known in some areas as FIFA Soccer 97, the game was the first in the series to drop Soccer from its name. EA Sports had other developers make versions for other consoles, with Perfect Entertainment developing for the Sega Saturn, Rage Software for the SNES and XYZ Productions for the Sega Genesis. The Game Boy version was developed by Tiertex Design Systems and published by Black Pearl Software. Instead of using Sprites, as its predecessor did, the game featured players made out of polygons.


The game is an Association Football simulator, like its predecessors. The aim is to score as many goals as possible before the match ends. The players movement is now more sharp and accurate due to motion capturing, and indoor matches are featured in the game, as well as five other modes.

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